
The "TANDY Color Computer 3" followed the Color Computer 2. (1986)
The CoCo3 came with 128K RAM, an analog RGB video port, enhanced 640x192 graphics capability, a 64-color palette and much more. (All ports contained on the CoCo 1 and 2 models were also available on the CoCo3, e.g. RS-232 serial, cassette, right and left joystick and a 40-pin expansion slot.)
The CoCo3 was upgradeable to 512 KB RAM. (After-market RAM upgrades have gone as high as 8MB, with rumors that 16MB and 32MB RAM upgrades may also be possible). A Multi-Pak (a 4-port bus expander) plugged into the Expansion Slot allowed use of controllers for floppy disk drives, hard drives (MFM, RLL, SCSI and now even IDE), multi-port true RS-232 devices, MIDI units and much much more.
As its microprocessor was still an 8 bit (strange choice when Atari and Commodore were using a 68000), it couldn't access simultaneously to the 128k (or 512k), and thus used several RAM banks which could be switched (as the Thomson TO8, or MSX 2 computers).
Unlike the CoCo and CoCo II the 3 had an interrupt controller. This did away with a lot of the timing loops used in its predecessors, and actually took some of the fun out of programming in Machine Language.
Tandy made several prototypes of a Color Computer model IV but it was never released.
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